MatchPulse User Guide
Everything you need to know to get the most out of MatchPulse โ from live scores to advanced probability models.
Live Matches
All active matches updated in real-time every 60 seconds, across all monitored leagues worldwide.
- โLive score and elapsed time for every match in progress
- โStatus badges: 1H ยท HT ยท 2H ยท ET ยท P (Penalties)
- โGrouped by league, sorted by elapsed time
Click any match card to open the full match page with predictions, xG, and head-to-head history.
Goal Pressure AlertsPRO
An automated engine that monitors live statistics every 5 minutes and fires tiered alerts when goal pressure spikes โ giving you an edge before the market moves.
How it works
Every 5 minutes the engine reads Shots on Target (SOT) and Corners for each live match. It computes a weighted pressure score combining cumulative pace (30%) and recent burst rate (70%). When pressure crosses a threshold, an alert fires.
Alert Levels
๐ Watch
Elevated activity detected โ worth monitoring closely
โก Likely
Strong goal pressure โ the market may move soon
๐ฅ Alert
Extreme pressure โ goal imminent, act now
How to use
- 1On your first visit, a consent banner appears in the bottom-right. Click Enable Alerts to grant sound and notification permission.
- 2Stay on any page of MatchPulse โ alert toasts appear site-wide in the bottom-right corner.
- 3A female voice announces the level out loud: Goal Watch, Goal Likely, or Goal Alert.
- 4Browser push notifications fire when the tab is hidden โ you will not miss alerts even if MatchPulse is minimised.
- 5Use the ๐ button on the toast panel to mute or unmute the voice at any time.
The Alert level (๐ฅ) has the highest statistical urgency. Open the match immediately and check live stats and pressure direction.
Game StatePRO
17 live analytical engines running simultaneously across every monitored match. Each engine targets one specific, narrow scenario โ a scoreline, a time window, a live event โ and only shows a match while it fits that exact scenario.
๐ Pre-Live Tools
Scan today's full fixture list before kickoff and rank matches by model confidence. Most are meant to be entered live, at a specific score or odds trigger described on each engine's own page โ not backed pre-match.
Over 2.5 Oracle
Calibrated xG Pre-Match Intel
Pre-selects today's highest-probability Over 2.5 matches using a calibrated expected-goals model. Enter live at 0-0 when odds hit 2.00 for proven edge.
Over 2.5 Sniper
Spark & Fuel Protocol
Calculates the statistical "fuel" available in a match to produce 3+ goals. Combines HT goal frequency (Spark) with conversion rate (Fuel) into a single Storm Score.
HT Sniper
The Dry Team Filter
Excludes matches where either team has a persistent history of goalless first halves, then ranks the rest by how reliably both sides find the net before half-time โ validated across 134,000+ matches since June 2020.
Lay The Draw HT
Anti-Draw Signal
Estimates the chance a match will NOT be level at half-time, using each team's HT-draw history shrunk toward the league baseline, plus a goal-timing profile when minute-by-minute data is available.
Lay The Draw FT
Anti-Draw Signal ยท Full-Time
Estimates the chance a match will NOT end level, using each team's FT-draw history shrunk toward the league baseline. Backtest-gated at 80%+ confidence, the point where the model starts beating the "always lay" baseline.
BTTS YES Crossfire
Dixon-Coles Pre-Match Signal
Pre-selects today's highest-probability BTTS matches using a Dixon-Coles attack/defense model with league prior and H2H blend. 64.8% hit rate at Score โฅ70, backtested out-of-sample on 425k+ games.
BTTS NO Blackout
Weak-League Clean Sheet Signal
Niche BTTS NO engine restricted to Steel/Bronze/Iron tier leagues โ empirical clean-sheet model finds real edge where major-tier signals fail. 61.5% hit rate at Score โฅ70, out-of-sample.
The Referee Snakepit
Referee Card & Foul Tendencies
See how the assigned referee compares to the league average on cards, fouls and penalties, plus his VAR intervention rate โ goal overturns, penalty reversals and card upgrades โ before kickoff.
๐ก Live Tools
React to what is actually happening inside a match right now โ the scoreline, the minute, a red card, a corner count โ and re-rank probabilities in real time as the game develops.
Late Goals
2H Goal Predictor
Monitors every live match from minute 60, combining the scoreline at that point (tied, ahead by 1, or ahead by 2+), league tier, and each team's recent late-goal form into a single calibrated probability of another goal before full-time.
Final Strike
The Bookend Pattern
Detects the deadliest pattern in football: Early goal โ long silence โ late killer. The false lull where bookmakers drift the Over line โ and lose.
Under 2.5 Edge
The Lockdown Pattern
Finds matches still locked at 0-0 past minute 20, then reveals each team's own history of staying under 2.5 goals from a cold start โ validated across 395,000+ matches since 2020.
Lay The Draw Breaker
Live Anti-Draw Signal ยท HT-Tied
Reacts to matches already level at half-time and estimates the chance the tie breaks before full-time, using each team's conditional draw-continuation history. Backtest-gated at 70%+ confidence.
BTTS Watch
Both Teams to Score Monitor
Monitors live matches where one team hasn't scored yet but has a high historical attack rate. Identifies in-play BTTS completion opportunities from minute 45 with optional live SOT boost.
Corner Rush
Live Corner Predictor
Detects live matches where the losing team has a high historical corner attack rate. Uses Poisson conditional on corners already taken to estimate Over 9.5 / 10.5 / 11.5 probability in real time.
Next Goal
Next Scorer Predictor
Uses historical attack rates and live shot data to calculate which team has the highest probability of scoring the next goal. Updated every minute with a 60/40 historical/live blend.
HT Reaction
Locker Room Effect
Reveals how teams behave after halftime depending on the score. Identifies PHOENIX teams (comeback kings) and GLASS JAW teams (collapses when leading).
Red Card Reactor
Numerical Advantage
Monitors live matches where a red card changed the balance. Identifies the advantage team and measures historical impact: how often do teams capitalise when their opponent plays with 10 men?
Score Freeze
Dead Game Detector
Detects live 2H matches where the score and game pace confirm the goals are done. Conditional Poisson on remaining lambda calculates P(no more goals) in real time.
New to Game State? Start with one engine you understand well, read its own page top to bottom (it explains its exact model and trigger point), and check its results on the Track Record page before trusting it with real stakes.
Late Goals Engine
Shows all second-half matches from minute 46 onwards with empirical probabilities for 1+ and 2+ more goals before full time โ calibrated from 675,000 historical games.
The 46โ60 Minute Window
The engine classifies each match based on what happened in the first 15 minutes of the second half. A goal in this window shifts the statistical trajectory significantly compared to a match where the score held.
Match States
Watching
Between minutes 46โ60 with no 2H goal yet. Awaiting classification.
Cold
Past minute 60 with no 2H goal scored. Lower base probabilities apply.
Active
A goal was scored between minutes 46โ60. Higher base probabilities apply.
Probability Columns
Pressure Signal
When live stats are available, the SOT + Corners signal adjusts probabilities by ยฑ3 to ยฑ6 percentage points. Without live data, the signal is neutral (ยฑ0pp) โ never penalised for missing data.
League Tier Adjustment
Elite/Premium leagues are more tactical (โ2pp to โ4pp). Pro/SemiPro/Underground leagues are more open and score more (up to +5pp).
๐ Elite
โ4pp
๐ Premium
โ2pp
๐ฅ Gold
ยฑ0pp
๐ฅ Silver
+2pp
๐ฅ Pro
+3pp
Filters
Filter by Country (flag tags) and by Tier (coloured dots). Multiple selections within the same group act as OR. The two groups are independent.
The most actionable scenario: minute 60โ75 in an Active match with High pressure signal. All three factors align.
Track Record
A public, permanent ledger of every pick every Game State engine has ever made โ win or loss, published day by day since 1 July 2026. No pick is ever edited or quietly removed after the fact, even the ones that lost.
How to read it
- โThe headline Hit Rate at the top blends results from most engines into one number, updated daily as matches finish.
- โEach engine also has its own card below with its own total wins, losses, hit rate, and a 14-day trend sparkline โ check this before trusting any single engine.
- โThe Daily Ledger at the bottom breaks every result down by day, week, or month, so you can see whether an engine is improving, stable, or slipping.
A hit rate over a single week can swing a lot on a small sample. Look at the 14-day sparkline and the monthly ledger rows before judging whether an engine's edge is real.
Statistics
Pre-match statistical analysis for all upcoming fixtures across 1,000+ leagues. Built from historical results with exponential season weighting.
Available Categories
BTTS ยท Over/Under 0.5 / 1.5 / 2.5 FT ยท Over/Under 0.5 / 1.5 HT ยท Over/Under 0.5 / 1.5 2H ยท Scored Both Halves ยท Home Advantage ยท Away Advantage ยท Early Goals ยท Won Both Halves ยท Draws
Signal Tiers
NUCLEAR โ โฅ80% historical rate with โฅ12 games. Highest statistical confidence.
BLITZ โ โฅ70% rate with โฅ8 games. Strong and reliable signal.
TARGET โ โฅ60% rate. Worth including in your analysis.
MONITOR โ below 60% threshold. Informational only.
LOW DATA โ fewer than 5 games available. Insufficient history.
Prioritise NUCLEAR signals. A NUCLEAR BTTS team playing a NUCLEAR Over 2.5 team is the strongest combined signal on the platform.
PredictionsPRO
Model-based predictions for upcoming matches using Poisson distribution with Dixon-Coles corrections and a 7-model ensemble.
How predictions are built
The ensemble combines home/away goal averages, recent form (last 5 games), full-season averages, head-to-head history, and league-adjusted expected rates. Each model produces an independent estimate; the ensemble uses a weighted geometric mean.
Predictions reflect long-term quality, not short-term form. A team in poor recent form may still show a strong model score if their underlying averages are solid.
League Pages
Full league data including completed results, upcoming fixtures, live standings, and historical season archives.
Results
All scores from the last completed matchday.
Fixtures
Upcoming fixtures with scheduled kickoff date and time.
Standings
Live league table updated after every completed match.
Archive
Historical seasons with final standings. Use the season selector to browse past years.
Click any team name in the standings to open their team page with full home/away split statistics.
Team Pages
Complete statistical profile for each club: home vs away performance, goal averages per half, and next fixtures.
- โHome and Away statistics shown separately โ teams often perform very differently depending on venue
- โGoals scored and conceded split by 1st half and 2nd half โ useful for targeting HT or 2H markets
- โRecent form across the last 10 matches with results and scores
To assess Over 2.5 potential, compare the home team's home goals conceded with the away team's away goals scored.
Match Detail PagesPRO
The most data-rich view on MatchPulse. Open any match to access predictions, historical context, and live statistics all in one place.
- โEnsemble prediction with individual model breakdown
- โExpected goals (xG) when available from the data source
- โHead-to-head history across the last 10 meetings
- โBoth teams' recent form โ home games for the home team, away games for the visitor
- โLive shots on target, corners, possession, and cards when the match is in progress
- โCorrect score probability distribution across all realistic outcomes
The Match State Panel (live games only) shows weighted historical data: given this exact match state, what happened in similar historical games?
How the Models Work
Every statistic on MatchPulse is calculated by four independent mathematical models. Each uses different data โ the Combined score is their mean.
Basic Poisson
Full-season averages โ Goals For and Goals Against across all games played this season.
Dixon-Coles
Poisson corrected with Dixon-Coles โ adjusts for score correlation, more accurate in low-scoring matches.
Weighted Form
Recent form only โ last games weighted more heavily, older results carry less influence.
League-Normalised
Each team's attack and defence normalised against the league average โ removes league strength bias.
Combined
Arithmetic mean of P, DC, W and N. This is the primary score shown in tables.
When all four models point in the same direction, the Combined score is stronger. Divergence between models signals uncertainty โ treat it as a lower-confidence signal.
PRO Subscription
Several advanced features require a PRO subscription. The trial period gives you full unrestricted access before you commit.
- โGoal Pressure Alerts โ real-time sound, toast notifications, and browser push
- โGame State engines โ all 17 live analytical engines across pre-match and live scenarios
- โFull match detail pages โ ensemble predictions, xG, historical models
- โAll 33 statistical categories with NUCLEAR and BLITZ signal detection
The trial period is fully unrestricted โ use every PRO feature before your decision to keep your subscription.